Abstruse art 38 bits
Class of clever 2/2 of abstruse art essence
Make your target right of all your magic arts fight a gender to reduce at 10 o'clock, the minatory value that place of your magic arts of abstruse art faculty creates reduces 40% .
Abstruse art centers 5/5 class
Make your enemy resists the odds of your abstruse art blackart reduces 10% .
Aggrandizement Ao Shufei plays 0/5 stage
Make you have the odds of 0% to because get,won't be harmed and be interrupted when discharge Ao Shufei is played use a method.
Magic wand only class of 0/2 of essence of life
The harm that makes your magic wand is caused raises 0% .
Blackart draws 0/5 rank
Make your all fighting the gender rises at 0 o'clock, you resist a magic arts can reply completely every time the 0% of gross of supernatural power value. Cooling time 1 second.
Abstruse art is dedicated 5/5 class
The odds that makes you have 10% holds the post of He Yi to plant in discharge the energy-saving state that use a method is entered after harming sexual magic arts. The supernatural power value that the energy-saving condition that use a method can make your the next harms place of sexual magic arts to use up decreases 100% .
Blackart coordinates 0/2 class
Make your blackart synergism and blackart low-key effect raise 0% .
Class of 3/3 of abstruse art blowout
Make your demon explodes art and abstruse art percussive explode attack odds to raise 6% .
Abstruse tactics is tough 0/1 class
Make your value that protect armour increases, numerical value is equivalent to the 0% of your intellective value.
Class of 0/2 of shield of aggrandizement supernatural power
Make every absorb your supernatural power shield to harmed the supernatural power worth that spend to reduce 0% .
Aggrandizement magic arts makes 2/2 form instead
Make your magic arts makes the odds that has 100% make a target silent instead 4 seconds.
Abstruse art is contemplative 3/3 class
Make you still carry the rate of supernatural power response of 30% when using a method.
Class of 0/2 of aggrandizement flash art
The supernatural power value that makes your flash art place is used up reduces 0% .
Enrage class of 1/1 of compose oneself idle
After activation, your next time that use a method can become twinkling to send magic arts under the magic arts of 10 seconds.
Class of 5/5 of abstruse art intelligence
Make your intellective total value raises 15% .
Class of 0/2 of colorful protective screen
All harm that get reduce 0% .
Class of 3/3 of abstruse art synergism
Make your magic arts harm is mixed explode attack odds to raise 3% .
Class of 3/3 of abstruse art potential
Make you are in what the energy-saving condition that use a method issues all magic arts of discharge to explode attack odds to raise 30% .
Ao Shufei plays synergism 0/3 stage
The result that improves magic arts harm has the additional addition of 0% to your abstruse number missile, but supernatural power value is used up raise 0% .
Class of 1/1 of abstruse art aggrandizement
After activation, your magic arts can cause the additional harm of 30% , but also should use up the additional supernatural power of 30% to be worth ability discharge at the same time. This effect can last 15 seconds.
Class of 2/2 of magic arts energy
Of all magic arts explode attack harm addition to raise 50% .
The heart masters 3/5 class
Make your magic arts harms addition to rise, numerical value is equivalent to the 15% of your intellective total value at most.
Decelerate 0/1 class
The floating rate that lowers a target 50% , the long-range attack interval that raises a target and the time that use a method 50% , continuously 15 seconds. Same time can action at a target.
Blaze At 23 o'clock
Class of 5/5 of aggrandizement bolide art
Make the time using a method of your bolide art reduces 0.5 seconds.
Pound 0/5 class
The odds that makes your blaze blackart has 0% makes a target insensible 2 seconds.
Light 5/5 course
Your blaze magic arts is in explode after attacking, make the target burns, make its bear inside 4 seconds the harm outside be equivalent to this magic arts harming the forehead of 40% .
Class of 2/2 of intense blaze cast
Make the cannon-shot of your blaze magic arts increases 6.
Aggrandizement blaze pounds 0/3 class
Make your blaze percussive cooling time reduces 0 seconds.
Class of 2/2 of burn oneself out
Make of your blaze concussion and calcination magic arts explode attack odds to raise 4% .
Class of 0/3 of storm of aggrandizement intense blaze
Make of your intense blaze storm explode attack odds to raise 0% .
Phlogistic explode art 1/1 class
Launch a tremendous bolide, cause to the target 148 harm to 195 ignition blaze, cause amount 56 a little bit inside 12 seconds additional blaze harm.
The higher order and degree that can learn:
Grade 2: 150 bits of supernatural power are worth, 193-250 nods harm, 72/12 second
Grade 3: 195 bits of supernatural power are worth, 270-343 nods harm, 96/12 second
Grade 4: 240 bits of supernatural power are worth, 347-437 nods harm, 124/12 second
Grade 5: 285 bits of supernatural power are worth, 427-536 nods harm, 156/12 second
Grade 6: 335 bits of supernatural power are worth, 525-654 nods harm, 188/12 second
Grade 7: 385 bits of supernatural power are worth, 625-776 nods harm, 228/12 second
Grade 8: 440 bits of supernatural power are worth, 743-918 nods harm, 268/12 second
Grade 9: 460 bits of supernatural power are worth, 877-1087 nods harm, 324/12 second
The fetch 2/2 class of combustion
Harm and the odds that makes your blaze fastens magic arts to have 70% won't be disturbed because of you, the minatory value that place of blaze department magic arts creates reduces 10% .
Class of aggrandizement calcination 0/3
The odds that makes your calcination magic arts has 0% makes a target easier be harmed by blaze, when its are fastened attack by blaze susceptive harm rises 3% , continuously 15 seconds. But overlay 5.
Aggrandizement defends blaze writtens guarantee bound 0/2 class
Your odds that defends blaze writtens guarantee the bound has 0% fastens blaze magic arts to reflex the person that use a method.
Class of 3/3 of elemental Great Master
Make your blaze department and austerity department magic arts are in explode reply of the person that use a method is after attacking the 30% that place of this magic arts uses up fundamental supernatural power to be worth.
Play with fire **** 0/3 class
The harm that makes place of your all magic arts is caused raises 0% , harm of the susceptive when be atttacked by magic arts raises 0% .
Class of blaze bang 3/3
Make of your blaze magic arts explode attack odds to raise 6% .
Class of bow wave 0/1
The person that use a method emits a blaze bow wave, all enemies that are touched by bow wave can get 160 be harmed to 192 ignition blaze and dizziness 6 seconds.
The higher order and degree that can learn:
Grade 2: 270 bits of supernatural power are worth, 201-241 nods harm
Grade 3: 355 bits of supernatural power are worth, 277-329 nods harm
Grade 4: 450 bits of supernatural power are worth, 365-433 nods harm
Grade 5: 545 bits of supernatural power are worth, 462-544 nods harm
Grade 6: 595 bits of supernatural power are worth, 640-754 nods harm
Class of blazing and meteoric 0/2
The odds that makes you have 0% is in get after fighting at close quarters or long-range attack, floating rate rises 50% , remove all mobile limitation effects. Fruit of blazing disease quick result can last 8 seconds.
Class of blaze aggrandizement 0/5
The harm that makes your blaze magic arts is caused raises 0% .
Arson 0/3 class
Make of all blaze magic arts explode attack odds to raise 0% , supernatural power value is used up reduce 0% .
Combustion 0/1 class
After activation, department of blaze of discharge of your every time harms sexual magic arts, of this kinds of your magic arts explode attack odds to be able to rise 10% . This effect can use blaze to fastened magic arts to be caused 3 times to you continuously all the time explode attack.
The angry 0/2 class of lava
Life of opposite of all magic arts is worth the harm that causes under 20% targets place to raise 0% .
Class of bolide synergism 0/5
The result that improves magic arts harm has the additional addition of 0% to your bolide art.
Class of 0/1 of dragon breath art
The target inside area of taper of ahead of the person that make use a method gets 382 harm to 442 ignition blaze, be immersed in troubled waters, continuously 3 seconds. Any immediate harm attack can make confused target returns to normal. Your attack action ends after using.
The higher order and degree that can learn:
Grade 2: 575 supernatural power are worth, 463-536 blaze is harmed
Grade 3: 660 supernatural power are worth, 564-677 blaze is harmed
Grade 4: 700 supernatural power are worth, 680-790 blaze is harmed
Austerity At 0 o'clock
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